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Warband improve village prosperity
Warband improve village prosperity










Usable for version 1257 AD (improved) 09.1 and 09.4. Hi, this is my small submod, which changed units and lords equipment and some names. mercenaries are now more expensive to hire (much more so) their wages are also double those of faction troopsġ257 AD (improved) Raudentius units patch unit upkeep costs are increased not as much as for M&B but still significantly higher

warband improve village prosperity

battle performance should be much better world map performance should be much better Please note these changes are NOT save file compatible, you will need to start a new game (export and then import your old character, sorry).

warband improve village prosperity

balance changes (money, army composition, equipment etc) critical fix for faction slots, very important! removed restrictions on AI lords as far as troop composition goes family trees are built using the warband's system, that leads to bishops and other celibate persons to be married and have children etc. settlement locations in Scandinavia are not correct, this will be corrected when the new map becomes available. The mod is currently compatible with Warband 1.113 single player, and it is to be considered in alpha stage. From this point on the player and NPC lords shape this land and fight for supremacy and control of the continent.ġ1. The starting point of the journey is year 1257 AD and attempts to be as historically accurate as possible. This mod attempts to reflect the reality of 13th century Europe.












Warband improve village prosperity